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variation of tools

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Devlog

  • Bullet Drop
    November 01, 2024 by wsck1234
    showing the code and using the projectile... Continue reading
  • ai with behavior trees and perception
    October 25, 2024 by wsck1234
    ai sees and moves to a place they hear and moves to that spot... Continue reading
  • dialogue system and weapon spawning
    September 21, 2024 by wsck1234
    spawning system for the weapons and a dialogue system... Continue reading
  • co op map 2 with effects
    September 15, 2024 by wsck1234
    Casino Audio · Kenney Modular Old Town in Environments - UE Marketplace (unrealengine.com) wsck-ethan/game-coding2- (github.com) You use the rocks to help get out of the map and bump in the map to ju... Continue reading
  • 2 person map
    September 06, 2024 by wsck1234
    there are 2 ways you can get through the map you can use the jump pads later down the road in the map for player 2 or player one to get to free up the other player after getting to the second Butten b... Continue reading
  • saving and loading
    September 06, 2024 by wsck1234
    saves the door and how many jumps the player has done... Continue reading
  • toy dev log 1
    August 27, 2024 by wsck1234
    When i asked another person to play with the toy they said it felt fun watching the balls hit the wall and interact with everything as well as how fast the ball moved. They said that when it was dark... Continue reading
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